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Curriculum Vitae (PDF)
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Dawley, Lisa

Director & Clinical Associate Professor

T: 919.962.7425
lisadawley@unc.edu
219A Peabody Hall
CB 3500

"What are you passionate about? Start there, the rest will follow."

- Lisa Dawley

Overview

Dr. Lisa Dawley is passionate about empowering teachers to engage and innovate with their students. With over 20 years of experience in edtech entrepreneurship, research, practice, and policy, she provides leadership in the research and award-winning design of innovative learning technologies, curriculum, companies, programs, and policies.

Dr. Dawley is currently a faculty member in the UNC Chapel Hill School of Education, and directs the MA in Educational Innovation, Technology & Entrepreneurship program. She is former CEO and Founder of GoGo Labs, a gamified educational technology spin-out from Boise State University, where she served as professor and chair of the Dept. of Educational Technology. She co-created the Rezzly (fka) 3D GameLab quest-based learning platform, Teen GameLab, and EDTECH Island, a training simulation supporting international teacher education. Dr. Dawley was primary investigator for NOAA Planet Stewards, a DML Badges for Lifelong Learning awardee in cooperation with NOAA, Mozilla and HASTAC.

Dr. Dawley was co-author of the Going Virtual! research series studying professional development for K-12 online teachers. She received a Top 20 Bestselling Books Award for her text, The Tools for Successful Online Teaching. Dawley is also co-founder of the Applied Research in Virtual Environments for Learning Special Interest Group (ARVEL SIG) affiliated with the American Educational Research Association (AERA), and a proposal reviewer for NSF. She was an invited research fellow at Stanford’s Center for Advanced Study in the Behavioral Sciences summer Institute, and recipient of grants from the Spencer Foundation and HASTAC. Dawley is a former board member of the International Association for K-12 Online Learning (iNACOL).

Educational Background

  • Ph.D. - University of California, Santa Barbara, Teaching and Learning

Research Interests

  • EdTech Innovation & Leadership
  • Online Teacher Development
  • Virtual Worlds and Simulations
  • Gamification

Courses

  • EDUC 790-3: Innovations in Game-Based Learning

Honors & Awards

  • Top 10 EdTech Product, Teachers Know Best, Gates Foundation, 2015
  • Grant awardee, Impact of Entrepreneurship Program, Emory University, 2015
  • Best EdTech: Top 25 Picks Common Sense Graphite, 2014
  • Selected Start Up, MBAs Across America, Stanford University, 2014
  • Sloan C/Merlot LaunchPad, 2014
  • NYC Gap App Challenge finalist, 2013
  • SIIA Innovation Incubator, Top 3, 2011
  • Innovator Award, iNACOL Board of Directors, 2009

Selected Professional Affiliations

  • International Society for Technology in Education (ISTE)
  • International Association for K-12 Online Learning (iNACOL)
  • Online Learning Consortium (OLC)

Selected Publications

Dawley, L. (2017). Find online teaching jobs now! College edition. Retrieved from Amazon.com.

Dawley, L. & Dede, C. (2013). Situated learning in virtual worlds and simulations. In J.M. Spector, D.M. Merrill, J. Elen & M.J. Bishop (Eds.), Handbook of Research on Educational Communications and Technology (4th ed.).

Hsu, Y., Rice, K. & Dawley, L. (2012). Empowering educators with Google's Android App Inventor: An online workshop in mobile app design. British Journal of Technology, 43(1), E1-E5. DOI: 10.1111/j.1467-8535.2011.01241.x.

Rice, K. & Dawley, L. (2009). The status of professional development for K-12 online teachers: Issues and implications. Journal of Technology and Teacher Education, 17(4), 523-545.

Dawley, L. (2009). Social network knowledge construction: Emerging virtual world pedadogy. On The Horizon 17(2), 109-121.

Dawley, L. (2007). The tools for successful online teaching. Hershey, PA: IGI Global, Inc.

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